Game Informer September 2013, Tygodniki, prasa, magazyny, Tygodniki, prasa, magazyny
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THE OUYA REVIEW
IS IT A GAME CHANGER?
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NEXT-GENERATION INDIES
FIRST DETAILS ON BELOW & GALAK-Z: THE DIMENSIONAL
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THE WORLD’S #1 VIDEO GAME MAGAZINE
Dragon Age: Inquisition
BioWare’s Fantasy Series Comes Roaring Back
What is Indie?
I
ndependent game development has
exploded over the last few years. It isn’t
a new way of creating games (that is how
the industry got started), but since digital
distribution introduced an alternative way
to publish games, indie game development
has truly become a scene.
Five years ago you would rarely hear some-
one introduce themselves as independent
or feel the need to – indie was just indie.
Now that indie games are in fashion, you
can’t throw a stone without hitting an indie
developer. I couldn’t be happier.
Don’t get me wrong. I love sprawling,
budget-busting products from massive teams
that span the globe, from The Last of Us to
this month’s cover, Dragon Age: Inquisition,
but there is something special developing
in the independent game space.
Indie devs don’t have to answer to their
marketing departments – they are their
marketing departments. Their focus groups
are their peers, their fans, and sometimes a
beta or two. They have the reins of their own
games for better or for worse.
This month, Game Informer is giving the
world the first in-depth look at a couple
of next-generation indie games in 17-Bit’s
Galak-Z: The Dimensional, launching exclu-
sively on the PlayStation 4, and Capybara’s
Below, an Xbox One exclusive.
Working with these studios is a breath of
fresh air, as their enthusiasm for their products
is infectious and their love of games and the
art of games is easy to see in their projects.
So what is indie? Is it freedom? Is it honesty?
Is it just plain old low-budget games? I guess
you can say it is everything the establishment
isn’t (at least for now). But whatever it is,
it’s a place where gaming is exploring both
old ideas and new while bringing us games
that giant publishers can’t or won’t take
the chance to make. That is something to
celebrate, regardless of the label.
Enjoy the issue.
ANDY McNAMARA
EDITOR-IN-CHIEF
andy@gameinformer.com
Read my column or
comment on this letter at
gameinformer.com/mag or
follow @GI_AndyMc
Cheers,
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Dragon Age: Inquisition
The land of Thedas is plagued by war and political bickering.
Someone has taken advantage of the unrest and opened a
portal to the Fade, releasing dark magic and demons into the
world. Only the Inquisition can end the chaos. Using lessons
and feedback from the previous games, BioWare is evolving
Dragon Age for the next generation.
by Joe Juba
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64
Saints Row IV
38
85
Gear: The Ouya Review
22
Perfecting Persona
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56
Below
regulars
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Feedback
Video games are expanding
beyond emotions that can be
summed up with the phrase,
“That was awesome!” and
readers tell us about their
newfound feelings. We also
find out about your hesitancy
in adopting the next genera-
tion of consoles, and how
Elder Scrolls Online needs to
hurry up and get here.
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Connect
For many, the Persona
series seemingly came out
of nowhere. Before it hit the
big leagues in America with
Persona 3, Atlus worked hard
to bring the atypical RPG to
the United States. We also
pit Skylanders Swap Force
against Disney Infinity, and
learn about the game that
The Last of Us almost was.
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64
Previews
We explore Steelport with new
super powers in the opening
hours of Saints Row IV, dis-
cuss why Killzone: Shadow
Fall may be your first PS4
title, and learn about the his-
tory of XCOM in The Bureau.
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Reviews
The Wii U finally gets a new
game worth getting excited
about with Pikmin 3, and on
the other end the spectrum,
we review the absolutely terr-
ible Ride to Hell: Retribution.
We also dive back into the
world of The Walking Dead
with 400 Days, and see if
Plants vs. Zombies 2 is still
fun in the free-to-play model.
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100
Game Over
Metal Gear Solid is a series
of insane happenstance,
bizarre occurrences, and
pure insanity. This month
we’re testing your Solid
Snake smarts by asking you
what’s real and what’s make
believe in the Metal Gear uni-
verse. Even if you’ve played
all the games, some of these
answers might surprise you.
contents 3
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